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bugfix(gamenetwork): Prevent crash when TheGameState is null in LANAPIhandlers#445

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bugfix(gamenetwork): Prevent crash when TheGameState is null in LANAPIhandlers#445
seer-by-sentry[bot] wants to merge 1 commit intomainfrom
seer/bugfix/gamenetwork-thegamestate-null-check

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@seer-by-sentry seer-by-sentry bot commented Apr 1, 2026

Fixes CLIENT-3FB. The issue was that: Null TheGameState pointer dereferenced in LANAPI::handleHasMap during AsciiString construction, causing write access violation.

  • Added a null check for 'TheGameState' to prevent potential crashes.- Ensures 'TheGameState' is valid before attempting to access map information.

This fix was generated by Seer in Sentry, triggered automatically. 👁️ Run ID: 12700673

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