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[BROKEN] Switch to Oberon00's LuaBind 0.9.1 fork#273

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Architector4 wants to merge 7 commits intocortex-command-community:developmentfrom
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[BROKEN] Switch to Oberon00's LuaBind 0.9.1 fork#273
Architector4 wants to merge 7 commits intocortex-command-community:developmentfrom
Architector4:luabind-0.9.1-forked

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@Architector4
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Everything compiles and the game runs, but some lua scripts screw up.

For instance, in NativeHumanAI.lua, in line 353, accessing Owner.MOMoveTarget.Pos creates a lua error about no matching overloads or something. Enemy AI doesn't work, as a result.

Those will need further work to find out why that is. I'm spent.

Everything compiles and the game runs, but some lua scripts screw up.

For instance, in `NativeHumanAI.lua`, in line 353, accessing
`Owner.MOMoveTarget.Pos` creates a lua error about no matching overloads
or something

Those will need further work to find out why that is. I'm spent.
@Architector4
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oh

my GOD

of course literally everything except linux breaks

on some boost bullshit of course

oh and yeah stuff i did here completely ignores msbuild so that might need to get figured out too

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Architector4 commented Mar 4, 2026

also can someone pull in the minizip commit separately into development branch or something please lmao

edit: go go gadget separate PR

#274

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