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Improve handling of random seed, so use of rand() during the model setup is non-deterministic.#97

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bridgecommand merged 1 commit into
mainfrom
improve-random-handling
Apr 11, 2026
Merged

Improve handling of random seed, so use of rand() during the model setup is non-deterministic.#97
bridgecommand merged 1 commit into
mainfrom
improve-random-handling

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Previously, the water generation reset the random seed to 10, before buoys and other things were loaded, so each time the scenario was run you would get the same 'random' offsets.

@bridgecommand bridgecommand merged commit 27eda17 into main Apr 11, 2026
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@bridgecommand bridgecommand deleted the improve-random-handling branch April 11, 2026 13:23
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