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Releases: DevGeniusCode/GenWND

GenWND v2.5.0 - Multi-Selection & Widescreen

06 Apr 13:35

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✨ Added

  • Bidirectional Multi-Selection: Implemented robust two-way multi-selection synchronization between the QGraphicsView Canvas and the QTreeView Object Tree.
  • Multi-Object Drag & Drop: Enabled dragging and dropping multiple selected items simultaneously within the Object Tree model.
  • Undo Macros for Bulk Actions: Deleting multiple items via the context menu is now wrapped in a QUndoStack macro, allowing a single Undo/Redo action for bulk deletions.
  • 16:9 Widescreen Preview: Added a visual toggle to the Canvas toolbar that applies an anamorphic scaling transform to the QGraphicsView. This simulates how the UI stretches on modern 16:9 monitors without modifying the underlying absolute data coordinates in the WND dictionary.

🐛 Fixed

  • Tree State Preservation: Implemented a state preservation mechanism. The Object Tree now successfully retains its vertical scroll position, expanded node states, and active selections after a data model refresh/reload.
  • Visibility Toggle Persistence: Fixed an issue where the is_hidden (eye icon) visual state would reset in the tree upon reloading. The visibility state is now properly bound to the central WND dictionary object as the source of truth.

♻️ Changed

  • Undo Stack Architecture: Centralized the QUndoStack instantiation and management within the MainWindow class for cleaner access across all child UI components.

GenWND v2.0.0 - Canvas

04 Apr 10:52

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🎨 Visual Canvas Features (GenWND)

Core Interaction & UX

  • WYSIWYG Direct Manipulation: Select, drag, and freely position UI elements directly on the visual canvas.
  • Advanced Group Operations: Multi-select items to automatically generate a unified bounding box overlay, allowing for proportional scaling and bulk moving of grouped elements.
  • Smart Navigation: Precision zoom capabilities using Ctrl + Mouse Wheel, perfectly anchored to the mouse cursor while preserving standard trackpad/mouse scrolling behaviors.
  • Foreground Grid Overlay: A toggleable visual grid system to assist with pixel-perfect placement and alignment.

Layout & Alignment Tools

  • Comprehensive Alignment: Dedicated toolbar actions to quickly align multiple selected objects (Align Left, Right, Top, Bottom, Horizontal Center, Vertical Center).
  • Even Distribution: Tools to perfectly distribute space horizontally or vertically between three or more selected items.
  • Boundary Extension (Match Bounds): Specialized tools to extend the dimensions of selected items to match the furthest edges (Extend Left, Right, Top, Bottom) of the group.

Architecture & Stability

  • Two-Way Data Synchronization: Canvas interactions instantly and silently update the central data dictionary and Object Tree without requiring heavy, performance-draining full-scene redraws.
  • Memory-Safe Undo/Redo Integration: Canvas movements and resizes (including bulk macro operations) are securely hooked into the QUndoStack. Safely adds, removes, or restores elements without triggering C++ Garbage Collection Segfaults.
  • Flawless Coordinate Mapping: Custom event handlers ensure that item grabbing and dragging remains 100% accurate, completely eliminating "jumping" bugs regardless of the current zoom level or viewport scroll state.
  • Automatic Z-Depth Rendering: The canvas intelligently calculates the correct visual hierarchy, rendering nested children and parent containers at the appropriate Z-index depth based on the WND tree structure.

v1.0.1

03 Jan 10:09

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Release version 1.0.1