Skip to content

Optimize Stress GF texture atlas#911

Merged
Raltyro merged 1 commit intoCodenameCrew:mainfrom
MaybeMaru:stress-cutscene
Feb 28, 2026
Merged

Optimize Stress GF texture atlas#911
Raltyro merged 1 commit intoCodenameCrew:mainfrom
MaybeMaru:stress-cutscene

Conversation

@MaybeMaru
Copy link
Contributor

Replaces the old Stress GF texture atlas with a new, optimized by hand and exported with BTA one.
Its able to render all filters without any extra runtime baking. The animation data contains the blend mode of the transition but Codename's openfl fork doesnt support the overlay blend mode, so for now its going to look a bit chopped until thats merged.

Additionally also fixes some minor camera/sync stuff.

2026-02-22.20-01-43.online-video-cutter.com.mp4

@Raltyro
Copy link
Member

Raltyro commented Feb 28, 2026

thank you maru

@Raltyro Raltyro merged commit d87ac41 into CodenameCrew:main Feb 28, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants