-
+
+
- >
+
+
+
+ SPACE SIMULATOR
+
+
+
+
);
}
From 1b56a470cabacb39fda1f022ef7b8b6528b8c510 Mon Sep 17 00:00:00 2001
From: Endo-Yuanteng <210224788+Endo-Yuanteng@users.noreply.github.com>
Date: Mon, 9 Mar 2026 18:18:36 +0900
Subject: [PATCH 2/2] =?UTF-8?q?=E3=83=AC=E3=83=93=E3=83=A5=E3=83=BC?=
=?UTF-8?q?=E3=82=92=E5=9F=BA=E3=81=AB=E4=BF=AE=E6=AD=A3?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
src/pages/Home/Scene.tsx | 3 ++-
src/pages/Home/index.tsx | 8 ++------
2 files changed, 4 insertions(+), 7 deletions(-)
diff --git a/src/pages/Home/Scene.tsx b/src/pages/Home/Scene.tsx
index 6d20934..4916ae5 100644
--- a/src/pages/Home/Scene.tsx
+++ b/src/pages/Home/Scene.tsx
@@ -4,8 +4,9 @@ import * as THREE from "three";
import { earth, jupiter, mars, sun, venus } from "@/data/planets";
import type { Planet } from "@/types/planet";
+const planets = [earth, jupiter, mars, sun, venus];
+
export default function HomeScene() {
- const planets = [earth, jupiter, mars, sun, venus];
const planet: Planet = planets[Math.floor(Math.random() * planets.length)];
const texture = useLoader(THREE.TextureLoader, planet.texturePath);
const planetRef = useRef