Hi,
If i want to use WriteableBitmapEx in a multi thread app, which a single thread is responsible for rendering an image in real-time, very much like rendering a game, but not exactly like that. just like one.
The problem is the main UI thread is different than rendering thread and i'll get the exception by wpf which says owner thread only can access the bitmap. if I create the WriteableBitmap in the render thread, then UI cannot access it and vice versa.
I was wondering if you guys have any suggestion for my case?
Thanks
Hi,
If i want to use
WriteableBitmapExin a multi thread app, which a single thread is responsible for rendering an image in real-time, very much like rendering a game, but not exactly like that. just like one.The problem is the main UI thread is different than rendering thread and i'll get the exception by wpf which says owner thread only can access the bitmap. if I create the
WriteableBitmapin the render thread, then UI cannot access it and vice versa.I was wondering if you guys have any suggestion for my case?
Thanks