Describe the bug
Fonts are crispy using Text Mesh Pro 3.2.0 and shader Graphics Tools/Text Mesh Pro
To reproduce
Steps to reproduce the behavior:
Create a text with Text Mesh Pro and shader Graphics Tools/Text Mesh Pro in with Text Mesh Pro version 3.0.x (3.0.6 and 3.0.9 behaves in the same way). I used the font Selawik-Regular-MRTKIcons SDF
Upgrade Text Mesh Pro to 3.2.0
See how the text now is crispy
Expected behavior
The text is clear
Screenshots


Your setup (please complete the following information)
- Unity Version 2021.3.32
- Graphics Tools Version 0.7.1
Target platform (please complete the following information)
Additional Context
In TMP 3.2.0, if I change the font shader from Graphics Tools/Text Mesh Pro to TextMeshPro/Mobile/Distance Field SSD, the text is clear again
Describe the bug
Fonts are crispy using Text Mesh Pro 3.2.0 and shader Graphics Tools/Text Mesh Pro
To reproduce
Steps to reproduce the behavior:
Create a text with Text Mesh Pro and shader Graphics Tools/Text Mesh Pro in with Text Mesh Pro version 3.0.x (3.0.6 and 3.0.9 behaves in the same way). I used the font Selawik-Regular-MRTKIcons SDF
Upgrade Text Mesh Pro to 3.2.0
See how the text now is crispy
Expected behavior
The text is clear
Screenshots
Your setup (please complete the following information)
Target platform (please complete the following information)
Additional Context
In TMP 3.2.0, if I change the font shader from Graphics Tools/Text Mesh Pro to TextMeshPro/Mobile/Distance Field SSD, the text is clear again