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model_device_type.go
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122 lines (100 loc) · 2.59 KB
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/*
ForestVPN API
ForestVPN - Fast, secure, and modern VPN. It offers Distributed Computing, Crypto Mining, P2P, Ad Blocking, TOR over VPN, 30+ locations, and a free version with unlimited data.
API version: 2.0
Contact: support@forestvpn.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package forestvpn_api
import (
"encoding/json"
"fmt"
)
// DeviceType the model 'DeviceType'
type DeviceType string
// List of DeviceType
const (
IOS DeviceType = "ios"
IPADOS DeviceType = "ipados"
WATCHOS DeviceType = "watchos"
MACOS DeviceType = "macos"
ANDROID DeviceType = "android"
WP DeviceType = "wp"
OTHER DeviceType = "other"
)
// All allowed values of DeviceType enum
var AllowedDeviceTypeEnumValues = []DeviceType{
"ios",
"ipados",
"watchos",
"macos",
"android",
"wp",
"other",
}
func (v *DeviceType) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := DeviceType(value)
for _, existing := range AllowedDeviceTypeEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid DeviceType", value)
}
// NewDeviceTypeFromValue returns a pointer to a valid DeviceType
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewDeviceTypeFromValue(v string) (*DeviceType, error) {
ev := DeviceType(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for DeviceType: valid values are %v", v, AllowedDeviceTypeEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v DeviceType) IsValid() bool {
for _, existing := range AllowedDeviceTypeEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to DeviceType value
func (v DeviceType) Ptr() *DeviceType {
return &v
}
type NullableDeviceType struct {
value *DeviceType
isSet bool
}
func (v NullableDeviceType) Get() *DeviceType {
return v.value
}
func (v *NullableDeviceType) Set(val *DeviceType) {
v.value = val
v.isSet = true
}
func (v NullableDeviceType) IsSet() bool {
return v.isSet
}
func (v *NullableDeviceType) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDeviceType(val *DeviceType) *NullableDeviceType {
return &NullableDeviceType{value: val, isSet: true}
}
func (v NullableDeviceType) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDeviceType) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}