Hey, I work for DevExpress and it looks like we've been affected by rounding errors in float-point calculations that pertain the WPF internal layout engine. I found a few fixed bug reports that look very close as they concern the same infinite measure issue:
System.Windows.ContextLayoutManager.fireLayoutUpdateEvent() + 0xcb <-- 0x2c30912b
System.Windows.ContextLayoutManager.fireLayoutUpdateEvent() + 0xcb <-- 0x2c30912b (No unwind info)
System.Windows.ContextLayoutManager.UpdateLayout() + 0x94e <-- 0x2c2f42ee (No unwind info)
System.Windows.ContextLayoutManager.UpdateLayoutCallback(System.Object) + 0x17 <-- 0x2c2f5947 (No unwind info)
System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() + 0x67 <-- 0x2c21f287 (No unwind info)
System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object) + 0x8f <-- 0x2c21dd0f (No unwind info)
System.Windows.Media.MediaContext.RenderMessageHandler(System.Object) + 0x23 <-- 0x2c2fae03 (No unwind info)
System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) + 0x65 <-- 0x291aa8f5 (No unwind info)
System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) + 0x2e <-- 0x291aa81e (No unwind info)
System.Windows.Threading.DispatcherOperation.InvokeImpl() + 0x125 <-- 0x2983bc25 (No unwind info)
System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) + 0x26 <-- 0x2983baee (No unwind info)
MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(System.Object) + 0x11b <-- 0x2983ba33 (No unwind info)
System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) + 0xa9 <-- 0x28fda839 (No unwind info)
MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object) + 0x1ce <-- 0x2983b37e (No unwind info)
System.Windows.Threading.DispatcherOperation.Invoke() + 0x39 <-- 0x2983b0b9 (No unwind info)
System.Windows.Threading.Dispatcher.ProcessQueue() + 0x3a3 <-- 0x28f94c53 (No unwind info)
System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) + 0x3f <-- 0x28f93faf (No unwind info)
Description
Hey, I work for DevExpress and it looks like we've been affected by rounding errors in float-point calculations that pertain the WPF internal layout engine. I found a few fixed bug reports that look very close as they concern the same infinite measure issue:
#4834
#9944
Reproduction Steps
dotnet run. Note: no DevExpress license is required.T1321745.zip
Expected behavior
No freezing
Actual behavior
Regression?
No response
Known Workarounds
UseLayoutRounding="False"
Impact
No response
Configuration
.NET 8
Other information
No response