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UnityMixedCallstack.csproj
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137 lines (137 loc) · 6.37 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">11.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
<!-- <VSSDK140Install Condition="'$(VSSDK140Install)' == ''">$(MSBuildProgramFiles32)\Microsoft Visual Studio 14.0\VSSDK\</VSSDK140Install> -->
<VSSdkPath Condition="'$(VisualStudioVersion.Contains(`17`))'">$(ProgramFiles)\Microsoft Visual Studio\2022\Professional\VSSDK\</VSSdkPath>
<VSSdkPath Condition="'$(VisualStudioVersion.Contains(`16`))'">$(MSBuildProgramFiles32)\Microsoft Visual Studio\2019\Professional\VSSDK\</VSSdkPath>
<VsixType>v3</VsixType>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<TargetFrameworkProfile />
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{9A899D87-5BFA-4886-B701-68C515F1371C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UnityMixedCallStack</RootNamespace>
<AssemblyName>UnityMixedCallStack</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<GeneratePkgDefFile>false</GeneratePkgDefFile>
<!--Root directory to Concord SDK install; includes the trailing backslash '\'.-->
<ConcordSDKDir>$(VSSdkPath)VisualStudioIntegration\</ConcordSDKDir>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<StartAction>Program</StartAction>
<StartProgram>$(DevEnvDir)devenv.exe</StartProgram>
<StartWorkingDirectory>$(DevEnvDir)</StartWorkingDirectory>
<StartArguments>/rootsuffix Exp</StartArguments>
</PropertyGroup>
<PropertyGroup>
<VsVersion Condition="'$(VisualStudioVersion.Contains(`17`))'">VS2022</VsVersion>
<VsVersion Condition="'$(VisualStudioVersion.Contains(`16`))'">VS2019</VsVersion>
<OutputPath>bin\$(VsVersion)\$(Configuration)\</OutputPath>
<IntermediateOutputPath>obj\$(VsVersion)\$(Configuration)\</IntermediateOutputPath>
</PropertyGroup>
<Choose>
<When Condition="'$(VsVersion)' == 'VS2022'">
<PropertyGroup>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.SDK" Version="17.4.33103.184" />
<PackageReference Include="Microsoft.VSSDK.BuildTools" Version="17.5.4065">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.VisualStudio.Debugger.Engine" Version="17.0.2012801" />
</ItemGroup>
</When>
<Otherwise>
<PropertyGroup>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.SDK" Version="15.0.1" />
<PackageReference Include="Microsoft.VSSDK.BuildTools" Version="15.9.3039" />
<PackageReference Include="Microsoft.VisualStudio.Debugger.Engine" Version="15.9.28307" />
</ItemGroup>
</Otherwise>
</Choose>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="FuzzyRangeComparer.cs" />
<Compile Include="PmipReader.cs" />
<Compile Include="UnityMixedCallStackFilter.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<VsdConfigXmlFiles Include="UnityMixedCallStack.vsdconfigxml">
<SubType>Designer</SubType>
</VsdConfigXmlFiles>
</ItemGroup>
<ItemGroup>
<None Include="source.extension.vsixmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk">
<Version>17.5.0</Version>
</PackageReference>
<PackageReference Include="Microsoft.TestPlatform">
<Version>17.5.0</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Content Include="pmip_32260_3.txt" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(ConcordSDKDir)Tools\bin\Microsoft.VSSDK.Debugger.VSDConfigTool.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
<PropertyGroup>
<VsdConfigOutput>$(OutputPath)\UnityMixedCallStack.vsdconfig</VsdConfigOutput>
</PropertyGroup>
<Target Name="IncludeVsdConfig" BeforeTargets="GetVSIXSourceItems" Condition="$(VSTarget) != '10.0'">
<ItemGroup>
<Content Include="$(VsdConfigOutput)">
<IncludeInVSIX>true</IncludeInVSIX>
<VSIXSubPath>.</VSIXSubPath>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Link>$([System.IO.Path]::GetFileName($(VsdConfigOutput)))</Link>
</Content>
</ItemGroup>
<Message Text="VsdConfigOutput: $(VsdConfigOutput)" Importance="high" />
</Target>
</Project>