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| 1 | +const { Command } = require('@sapphire/framework'); |
| 2 | +const { PermissionFlagsBits, EmbedBuilder } = require('discord.js'); |
| 3 | +const fs = require('fs'); |
| 4 | +const path = require('path'); |
| 5 | +const { curseforgeApiKey } = require('../config.json'); |
| 6 | +const { ModrinthV2Client } = require('@xmcl/modrinth'); |
| 7 | +const { Curseforge } = require('node-curseforge'); |
| 8 | +const mods = JSON.parse(fs.readFileSync(path.join(__dirname, '../mods.json'), 'utf8')); |
| 9 | +const client = new ModrinthV2Client(); |
| 10 | +let cf = new Curseforge(curseforgeApiKey); |
| 11 | + |
| 12 | +class UserCommand extends Command { |
| 13 | + /** |
| 14 | + * @param {Command.LoaderContext} context |
| 15 | + */ |
| 16 | + constructor(context) { |
| 17 | + super(context, { |
| 18 | + // Any Command options you want here |
| 19 | + name: 'update-check', |
| 20 | + description: 'List mods for 1.21' |
| 21 | + }); |
| 22 | + } |
| 23 | + |
| 24 | + /** |
| 25 | + * @param {Command.Registry} registry |
| 26 | + */ |
| 27 | + registerApplicationCommands(registry) { |
| 28 | + registry.registerChatInputCommand((builder) => |
| 29 | + builder // |
| 30 | + .setName(this.name) |
| 31 | + .setDescription(this.description) |
| 32 | + .setDefaultMemberPermissions(PermissionFlagsBits.Administrator) |
| 33 | + ); |
| 34 | + } |
| 35 | + |
| 36 | + /** |
| 37 | + * @param {Command.ChatInputCommandInteraction} interaction |
| 38 | + */ |
| 39 | + async chatInputRun(interaction) { |
| 40 | + // Initialize an empty array to hold mod status messages |
| 41 | + let mod_status = []; |
| 42 | + |
| 43 | + // Process each mod asynchronously using Promise.all to wait for all to complete |
| 44 | + await Promise.all( |
| 45 | + mods.map(async (mod) => { |
| 46 | + if (mod.source === 'curseforge') { |
| 47 | + try { |
| 48 | + const addon = await cf.get_mod(mod.id); |
| 49 | + if (addon.latestFiles[0].gameVersions[0].includes('1.21')) { |
| 50 | + mod_status.push(`✅- Mod ${addon.name} has a 1.21 version`); |
| 51 | + } else { |
| 52 | + mod_status.push(`❌-Mod ${addon.name} does not have a 1.21 version`); |
| 53 | + } |
| 54 | + } catch (err) { |
| 55 | + console.error(err); |
| 56 | + } |
| 57 | + } else if (mod.source === 'modrinth') { |
| 58 | + try { |
| 59 | + const data = await client.getProject(mod.id); |
| 60 | + if (data.game_versions.includes('1.21.6')) { |
| 61 | + mod_status.push(`✅- Mod ${data.title} has a 1.21 version`); |
| 62 | + } else { |
| 63 | + mod_status.push(`❌- Mod ${data.title} does not have a 1.21 version`); |
| 64 | + } |
| 65 | + } catch (err) { |
| 66 | + console.error(err); |
| 67 | + } |
| 68 | + } |
| 69 | + }) |
| 70 | + ); |
| 71 | + |
| 72 | + // Write the final mod_status array to the 1.21.json file |
| 73 | + fs.writeFileSync(path.join(__dirname, '../1.21.json'), JSON.stringify(mod_status, null, 2)); |
| 74 | + |
| 75 | + // sort the array by mod status |
| 76 | + mod_status.sort(); |
| 77 | + |
| 78 | + // Create an embed with the mod status messages |
| 79 | + const embed = new EmbedBuilder().setTitle('Mods for 1.21').setDescription(`${mod_status.join('\n')}`); |
| 80 | + |
| 81 | + // Reply with the embed |
| 82 | + await interaction.reply({ embeds: [embed] }); |
| 83 | + } |
| 84 | +} |
| 85 | + |
| 86 | +module.exports = { |
| 87 | + UserCommand |
| 88 | +}; |
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