Skip to content

Latest commit

 

History

History
45 lines (40 loc) · 4.39 KB

File metadata and controls

45 lines (40 loc) · 4.39 KB

tba_api_client.model.MatchTimeseries2018

Load the model package

import 'package:tba_api_client/api.dart';

Properties

Name Type Description Notes
eventKey String TBA event key with the format yyyy[EVENT_CODE], where yyyy is the year, and EVENT_CODE is the event code of the event. [optional] [default to null]
matchId String Match ID consisting of the level, match number, and set number, eg `qm45` or `f1m1`. [optional] [default to null]
mode String Current mode of play, can be `pre_match`, `auto`, `telop`, or `post_match`. [optional] [default to null]
play int [optional] [default to null]
timeRemaining int Amount of time remaining in the match, only valid during `auto` and `teleop` modes. [optional] [default to null]
blueAutoQuest int 1 if the blue alliance is credited with the AUTO QUEST, 0 if not. [optional] [default to null]
blueBoostCount int Number of POWER CUBES in the BOOST section of the blue alliance VAULT. [optional] [default to null]
blueBoostPlayed int Returns 1 if the blue alliance BOOST was played, or 0 if not played. [optional] [default to null]
blueCurrentPowerup String Name of the current blue alliance POWER UP being played, or `null`. [optional] [default to null]
blueFaceTheBoss int 1 if the blue alliance is credited with FACING THE BOSS, 0 if not. [optional] [default to null]
blueForceCount int Number of POWER CUBES in the FORCE section of the blue alliance VAULT. [optional] [default to null]
blueForcePlayed int Returns 1 if the blue alliance FORCE was played, or 0 if not played. [optional] [default to null]
blueLevitateCount int Number of POWER CUBES in the LEVITATE section of the blue alliance VAULT. [optional] [default to null]
blueLevitatePlayed int Returns 1 if the blue alliance LEVITATE was played, or 0 if not played. [optional] [default to null]
bluePowerupTimeRemaining String Number of seconds remaining in the blue alliance POWER UP time, or 0 if none is active. [optional] [default to null]
blueScaleOwned int 1 if the blue alliance owns the SCALE, 0 if not. [optional] [default to null]
blueScore int Current score for the blue alliance. [optional] [default to null]
blueSwitchOwned int 1 if the blue alliance owns their SWITCH, 0 if not. [optional] [default to null]
redAutoQuest int 1 if the red alliance is credited with the AUTO QUEST, 0 if not. [optional] [default to null]
redBoostCount int Number of POWER CUBES in the BOOST section of the red alliance VAULT. [optional] [default to null]
redBoostPlayed int Returns 1 if the red alliance BOOST was played, or 0 if not played. [optional] [default to null]
redCurrentPowerup String Name of the current red alliance POWER UP being played, or `null`. [optional] [default to null]
redFaceTheBoss int 1 if the red alliance is credited with FACING THE BOSS, 0 if not. [optional] [default to null]
redForceCount int Number of POWER CUBES in the FORCE section of the red alliance VAULT. [optional] [default to null]
redForcePlayed int Returns 1 if the red alliance FORCE was played, or 0 if not played. [optional] [default to null]
redLevitateCount int Number of POWER CUBES in the LEVITATE section of the red alliance VAULT. [optional] [default to null]
redLevitatePlayed int Returns 1 if the red alliance LEVITATE was played, or 0 if not played. [optional] [default to null]
redPowerupTimeRemaining String Number of seconds remaining in the red alliance POWER UP time, or 0 if none is active. [optional] [default to null]
redScaleOwned int 1 if the red alliance owns the SCALE, 0 if not. [optional] [default to null]
redScore int Current score for the red alliance. [optional] [default to null]
redSwitchOwned int 1 if the red alliance owns their SWITCH, 0 if not. [optional] [default to null]

[Back to Model list] [Back to API list] [Back to README]