Describe your idea (If you have more than one idea, please open the rest in other issues)
Variation of the chat event that pulls everything from chat, including chat box messages
Chat box messages would have a player source of: "chatBox"
Server messages would have a player source of "server"
Others would have the player source of nil
Describe alternatives you've considered if any
No response
Additional context
No response
Linked Issues
No response